disguise democratises Virtual Production with new solutions for integrating Unreal Engine

disguise has announced new features for its xR software. This upgrade will further enhance its integration of UnrealEngine and address the continued demand for immersive content of the highest quality, detail and frame rate across Extended Reality (xR) and Virtual Production.

In the past year, disguise has become a major player in Virtual Production for Film and Television and a market leader in xR, powering more than 200 xR productions in 35 countries in the Broadcast, Corporate and Education space.

The latest features introduced by disguise include ACES colour management, DirectX12 (DX12) and Deep Learning Super Sampling (DLSS) support from Nvidia. Together, they will allow users to deliver images of the highest quality via 10-bit HDR processing of Unreal content through disguise RenderStream.  

RenderStream is a proprietary IP protocol that enables the hosting of Unreal content on dedicated disguise hardware. “This approach of scale-out rendering in conjunction with features such as DX12 support, DLSS and the ACES colour management workflow allows Virtual Production customers to pursue truly photorealistic scenes and content without compromising on creative delivery,” says Joe Bleasdale, Product Manager at disguise.

ACES (the Academy Color Encoding System) is one of the leading colour management systems used in the film and VFX space, and its integration means that users can now access its powerful workflow end-to-end through the disguise system, enabling unparalleled colour quality for motion picture images regardless of source.

“In my last shoots I’ve been working with the ACES workflow, and the results have been really good,” reports David Monguet of MO&MO Films. “This feature is a great tool for all of us in the production process – the VFX team has less work to transform the plates, and I have more dynamic range to adjust in the screens. I’ve been doing some tests with a colorist to compare and the conclusion is that it is working perfectly.” 

disguise has also implemented a pipeline that supports Unreal Engine running DLSS – an Nvidia technology that enables content to be rendered at a lower resolution then up-sampled using GPU-accelerated deep learning model to reconstruct the image at the higher resolution. 

The use of DLSS was pioneered by disguise partner Orca Studios – a virtual production and VFX studio in Barcelona. “We adopted an early implementation of DLSS into Unreal Engine, which allows us to get a critical boost in performance in the more demanding scenes with ray tracing global illumination that would otherwise not hit the noise and performance limits necessary for high-end productions. The disguise integration of DLSS and Unreal Engine made this a seamless process,” the team reports.

disguise has also recently added DirectX12 support for Unreal Engine, unlocking advanced rendering features such as ray tracing allowing users to capture high-quality reflections, refractions and accurate shadows to deliver best-in-class photorealistic content. These new features not only enhance current Virtual Production workflows but also pave the way for more exciting advances to come.

“Our users are always looking for ways to deliver images of the highest quality, highest detail and highest frame rate but this is often constrained by the finite GPU power of their rendering system,” says Peter Kirkup, Global Technical Solutions Manager at disguise. “Our next release will introduce users to cluster rendering, an integration solution for Unreal’s nDisplay. With this we aim to do two things – simplify the configuration of render clusters and separate out the render clusters from the final pixel delivery machines. By separating those two, we are able to scale them independently so you can add more render nodes for more render power or add more output nodes if you just have a bigger canvas.”

Download our latest ebook on cluster rendering here 

Discover more about disguise xR here.

SCROLL POSTS

A Few Kind Words...

Carla Molina Whyte, Farmerswife

Working with Bubble Agency for a tradeshow has been truly amazing. The bubble team is incredibly helpful and talented. We are very happy with the results and with all the coverage we got prior and during the tradeshow!

Silvia Candido, Ateme

As usual, we were super busy before and during a tradeshow this year. What a luxury to have Bubble take care of our media relations and our social media accounts! We saw a surge of followers on LinkedIn and got good coverage in a number of publications.

Meg Travis, Iron Mountain Entertainment Services, Director, Global Head of Marketing & Communications, Entertainment Services

The Bubble team made everything easy at MPTS! From advising before the show, to facilitating client and press conversations during the show, to making recommendations on how to make the most of the connections we made there - we rely on Bubble as a key strategic partner for our sales and marketing teams.

Dan Pike- Covatic

Bubble brought their significant experience of NAB to support Covatic in kicking off a big US push at the Show. Their support was holistic, assisting us before, during and after the show and well appreciated. We had a successful show, gaining high profile new sales leads and even winning a Product of the Year Award - thanks in no small part to Bubble’s assistance with the application An experienced, credible team and a joy to work with.

Éva Szász – Lightware Visual Engineering

We’ve been working with Bubble for a couple of months now and luckily we found a common voice right away. They always have an easy, quick understanding of what we need and are delivering not only the materials we want, but more and more PR opportunities, in a proactive way. Bubble have been instrumental in raising awareness of Lightware in the run up to ISE and did a great job faciliting us onsite at ISE too including securing and conducting press appointments and manning our social accounts.

Paul Weiser – ASG

I have been working with Bubble for the past eight months. I run marketing for Advanced Systems Group based in Northern California. ASG is a technology company focused on providing technology solutions for the Media and Entertainment industry. Our business is broken down into four diverse areas. One of the challenges that Bubble helps me solve is how to market a company with multiple business units, yet still deliver a unified message for our brand. The key benefits that Bubble provides in helping guide our marketing efforts include: Industry knowledge, Expertise in all functional areas of marketing, Client service & Worldwide brand. The first year of working with Bubble has been a great experience. I’m excited to work with the team to see how we build the ASG brand in the future.

Catherine Watling – Visual Data

The Bubble team have been fantastic and the quality of the work is always exceptional – even at short notice. Our work with Bubble has produced some of the best coverage we have ever had!

Mark Forth – CVP

Working with Bubble has been integral to a rapid improvement in the delivery of our PR and communication strategy. The entire Bubble team are always friendly and professional as well as knowledgeable and well-connected. A real joy to work with!

Nik Forman – Masstech

Bubble are a great bunch to have on your team. The whole staff combine high degrees of professionalism and diligence with an impressive depth of industry knowledge and reach, all delivered with huge fun and energy.

Tom Rockhill – Disguise

Since working with Bubble, we have been able to target key industries and sectors in a much more strategic way, which has been instrumental the growth of our business. Bubble is an invaluable part of our team and is really helping us to drive our business presence forward both through PR and at trade shows.